#include <GL/gl.h>
#include <gl/glext.h>
#include <SDL/SDL.h>
#include <GL/glu.h>

#ifndef MULTITEXTURING
#define MULTITEXTURING
PFNGLMULTITEXCOORD2FARBPROC		MultiTexCoord2fARB = NULL;
PFNGLACTIVETEXTUREARBPROC		ActiveTextureARB = NULL;
#endif

#include "../include/viewer/TreeViewer.h"


int main(int argc, char **argv){
    TreeViewer *j;
	j=new TreeViewer();
	j->boucle();
	delete j;
}


int WINAPI WinMain(
    HINSTANCE hInstance,
    HINSTANCE hPrevInstance,
    LPSTR lpCmdLine,
    int nCmdShow
){
	TreeViewer *j;
			j=new TreeViewer();
			j->boucle();
			delete j;
}
